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#include "other/bit_width.cpp"
#include "other/countr_zero.cpp"
#include "other/int_alias.cpp"
#include <cassert>
#include <cstddef>
#include <vector>
template <class A> class lazy_segment_tree {
using V = typename A::value_structure;
using T = typename V::value_type;
using O = typename A::operator_structure;
using E = typename O::value_type;
class node_type {
public:
T value;
E lazy;
node_type(const T value, const E lazy) : value(value), lazy(lazy) {}
};
static T get(const node_type &x) { return A::operation(x.value, x.lazy); }
static void add(E &x, const E y) { x = O::operation(x, y); }
std::vector<node_type> tree;
void propagate(const usize index) {
add(tree[index * 2].lazy, tree[index].lazy);
add(tree[index * 2 + 1].lazy, tree[index].lazy);
tree[index].lazy = O::identity;
}
void propagate_bound(const usize index) {
if (index == 0)
return;
const usize crz = countr_zero(index);
for (usize h = bit_width(index) - 1; h != crz; h -= 1)
propagate(index >> h);
}
void recalc(const usize index) {
tree[index].value =
V::operation(get(tree[index * 2]), get(tree[index * 2 + 1]));
}
void recalc_bound(usize index) {
if (index == 0)
return;
index >>= countr_zero(index);
while (index != 1) {
index /= 2;
recalc(index);
}
}
public:
lazy_segment_tree() = default;
explicit lazy_segment_tree(const usize n)
: tree(n * 2, node_type(V::identity, O::identity)) {}
usize size() const { return tree.size() / 2; }
T fold(usize first, usize last) {
assert(first <= last);
assert(last <= size());
first += size();
last += size();
propagate_bound(first);
recalc_bound(first);
propagate_bound(last);
recalc_bound(last);
T fold_l = V::identity;
T fold_r = V::identity;
while (first != last) {
if (first % 2 != 0) {
fold_l = V::operation(fold_l, get(tree[first]));
first += 1;
}
first /= 2;
if (last % 2 != 0) {
last -= 1;
fold_r = V::operation(get(tree[last]), fold_r);
}
last /= 2;
}
return V::operation(fold_l, fold_r);
}
void update_range(usize first, usize last, const E x) {
assert(first <= last);
assert(last <= size());
first += size();
last += size();
propagate_bound(first);
propagate_bound(last);
const usize first_c = first;
const usize last_c = last;
while (first != last) {
if (first % 2 != 0) {
add(tree[first].lazy, x);
first += 1;
}
first /= 2;
if (last % 2 != 0) {
last -= 1;
add(tree[last].lazy, x);
}
last /= 2;
}
recalc_bound(first_c);
recalc_bound(last_c);
}
void update_point(usize index, const T x) {
assert(index < size());
index += size();
for (usize h = bit_width(index) - 1; h != 0; h -= 1)
propagate(index >> h);
tree[index] = node_type(x, O::identity);
while (index != 1) {
index /= 2;
recalc(index);
}
}
};
/**
* @brief Lazy Segment Tree
* @see https://scrapbox.io/data-structures/Lazy_Segment_Tree
*/
#line 2 "other/bit_width.cpp"
#line 2 "other/countl_zero.cpp"
#line 2 "other/countr_zero.cpp"
#line 2 "other/int_alias.cpp"
#include <cstddef>
#include <cstdint>
using i32 = std::int32_t;
using i64 = std::int64_t;
using u32 = std::uint32_t;
using u64 = std::uint64_t;
using isize = std::ptrdiff_t;
using usize = std::size_t;
#line 4 "other/countr_zero.cpp"
#include <array>
usize countr_zero(u64 x) {
if (x == 0)
return 64;
#ifdef __GNUC__
return __builtin_ctzll(x);
#else
constexpr std::array<usize, 64> table = {
0, 1, 2, 7, 3, 13, 8, 27, 4, 33, 14, 36, 9, 49, 28, 19,
5, 25, 34, 17, 15, 53, 37, 55, 10, 46, 50, 39, 29, 42, 20, 57,
63, 6, 12, 26, 32, 35, 48, 18, 24, 16, 52, 54, 45, 38, 41, 56,
62, 11, 31, 47, 23, 51, 44, 40, 61, 30, 22, 43, 60, 21, 59, 58};
return table[(x & ~x + 1) * 0x218A7A392DD9ABF >> 58 & 0x3F];
#endif
}
#line 5 "other/countl_zero.cpp"
usize countl_zero(u64 x) {
#ifdef __GNUC__
return x == 0 ? 64 : __builtin_clzll(x);
#else
x |= x >> 1;
x |= x >> 2;
x |= x >> 4;
x |= x >> 8;
x |= x >> 16;
x |= x >> 32;
return 64 - countr_zero(~x);
#endif
}
#line 5 "other/bit_width.cpp"
usize bit_width(const u64 x) { return 64 - countl_zero(x); }
#line 4 "data_structure/lazy_segment_tree.cpp"
#include <cassert>
#line 7 "data_structure/lazy_segment_tree.cpp"
#include <vector>
template <class A> class lazy_segment_tree {
using V = typename A::value_structure;
using T = typename V::value_type;
using O = typename A::operator_structure;
using E = typename O::value_type;
class node_type {
public:
T value;
E lazy;
node_type(const T value, const E lazy) : value(value), lazy(lazy) {}
};
static T get(const node_type &x) { return A::operation(x.value, x.lazy); }
static void add(E &x, const E y) { x = O::operation(x, y); }
std::vector<node_type> tree;
void propagate(const usize index) {
add(tree[index * 2].lazy, tree[index].lazy);
add(tree[index * 2 + 1].lazy, tree[index].lazy);
tree[index].lazy = O::identity;
}
void propagate_bound(const usize index) {
if (index == 0)
return;
const usize crz = countr_zero(index);
for (usize h = bit_width(index) - 1; h != crz; h -= 1)
propagate(index >> h);
}
void recalc(const usize index) {
tree[index].value =
V::operation(get(tree[index * 2]), get(tree[index * 2 + 1]));
}
void recalc_bound(usize index) {
if (index == 0)
return;
index >>= countr_zero(index);
while (index != 1) {
index /= 2;
recalc(index);
}
}
public:
lazy_segment_tree() = default;
explicit lazy_segment_tree(const usize n)
: tree(n * 2, node_type(V::identity, O::identity)) {}
usize size() const { return tree.size() / 2; }
T fold(usize first, usize last) {
assert(first <= last);
assert(last <= size());
first += size();
last += size();
propagate_bound(first);
recalc_bound(first);
propagate_bound(last);
recalc_bound(last);
T fold_l = V::identity;
T fold_r = V::identity;
while (first != last) {
if (first % 2 != 0) {
fold_l = V::operation(fold_l, get(tree[first]));
first += 1;
}
first /= 2;
if (last % 2 != 0) {
last -= 1;
fold_r = V::operation(get(tree[last]), fold_r);
}
last /= 2;
}
return V::operation(fold_l, fold_r);
}
void update_range(usize first, usize last, const E x) {
assert(first <= last);
assert(last <= size());
first += size();
last += size();
propagate_bound(first);
propagate_bound(last);
const usize first_c = first;
const usize last_c = last;
while (first != last) {
if (first % 2 != 0) {
add(tree[first].lazy, x);
first += 1;
}
first /= 2;
if (last % 2 != 0) {
last -= 1;
add(tree[last].lazy, x);
}
last /= 2;
}
recalc_bound(first_c);
recalc_bound(last_c);
}
void update_point(usize index, const T x) {
assert(index < size());
index += size();
for (usize h = bit_width(index) - 1; h != 0; h -= 1)
propagate(index >> h);
tree[index] = node_type(x, O::identity);
while (index != 1) {
index /= 2;
recalc(index);
}
}
};
/**
* @brief Lazy Segment Tree
* @see https://scrapbox.io/data-structures/Lazy_Segment_Tree
*/